Burn Effect : Increases damage dealt and injuries decrease max Health of the target by up to 20%. (-10 Souls)
Summons different familiars to attack the enemy, inflicting injuries. The severity of injuries increases proportional to damage dealt. Injuries decrease max Health of the target by up to 10% every time this skill is used.
Enhancements
+1: +5% damage dealt
+2: +5% damage dealt
+3: +5% damage dealt
+4: +5% damage dealt
+5: +10% damage dealt
Skill 2
Passive
True Vampire
Damage suffered in one attack does not exceed 70% of max Health.
At the start of the turn, when the caster’s Health is 60% or more, increases Attack for 1 turn.
At the end of the turn, grants stealth for 1 turn.
Enhancements
+1: -3% damage received limit
+2: -3% damage received limit
+3: -4% damage received limit
+4: -4% damage received limit
+5: -5% damage received limit
Skill 3
Active
Purifying Javelin
+2 Souls
Cooldown : 4 turns
Dispels all buffs from the enemy and attacks with a gigantic javelin of white silver.
Increases Hit Chance by 100% when using this skill.
Ignores Effect Resistance of any targets with Attack lower than the caster’s Attack.