Attacks with electricity. A critical hit will increase damage dealt.
Enhancements
+1 : +5% damage dealt
+2 : +5% damage dealt
+3 : +5% damage dealt
+4 : +10% damage dealt
+5 : +15% damage dealt
Skill 2
Passive
Electric Charge
When an ally makes a critical hit, grants stackable increased Attack to the caster according to the number of critical hits made and increases Combat Readiness by 10% per critical hit. This stackable increased Attack is dispelled after attacking.
Enhancements
+1 : +5% Attack increase
+2 : +5% Attack increase
+3 : +5% Attack increase
+4 : +5% Attack increase
+5 : +10% Attack increase
Skill 3
Active
Supercharge
+2 Souls
Cooldown : 5 turns
Releases powerful electricity, granting increased Critical Hit Chance to all allies for 3 turns and increasing Combat Readiness by 25%. Grants an extra turn.