Rin

Role :
/
Soul Weaver
Soul Weaver
Earth
Earth
Virgo
Virgo
?
PVP
?
PVE

Skills

Ring Throw
Skill 1
Active

Ring Throw

Increases the combat readiness of the target
Dispel buff from the target
+1 Soul
Cooldown :
2 turns
Throws rings at the enemy, with a 75% chance to dispel one buff, before increasing the caster’s Combat Readiness by 15%. Damage dealt increases proportional to the caster’s max Health.
+1: +5% damage dealt
+2: +5% damage dealt
+3: +5% damage dealt
+4: +5% damage dealt
+5: +10% damage dealt
+6: +10% damage dealt
Dazzling Dance
Skill 2
Active

Dazzling Dance

Decreases target's Defense by 70%
+2 Souls
Cooldown :
2 turns
Dazzles the enemy with a dance, with a 50% chance to decrease Defense for 2 turns, and a 50% chance to use Ring Throw. Damage dealt increases proportional to the caster’s max Health.
+1: +5% damage dealt
+2: +5% damage dealt
+3: +10% effect chance
+4: +15% effect chance
+5: +10% damage dealt
+6: +10% damage dealt
Showtime
Skill 3
Active

Showtime

Target gets random buff. Can receive Increase Attack (greater) - Increase Speed - Increase Critical Hit Chance - Increase Critical Hit Damage - Increase Defense - Barrier - Increase Evasion - Debuff Immunity
Neutralizes some of the damage taken when attacked
+2 Souls
Cooldown :
5 turns
Burn Effect :
Extends buff duration by 1 turn. (-10 Souls)
Heals all allies with an elegant dance, casting two random buffs for 3 turns. Amount recovered and barrier strength is proportional to the target’s max Health.
+1: +15% healing
+2: -1 turn cooldown
+3: +15% healing
Rin

Upgrades priority

Skills upgrade priority :

Skill 1 :

+0

Skill 2 :

+4

Skill 3 :

+2

Stats to focus :

HP – Speed

Desired stats

Attack :

1

Health :

1

CC :

1

Eff. Resistance :

1

Defense :

1

Speed :

1

CD :

1

Effectiveness :

1

Sets

Speed

Speed
Speed
+
Hp
Hp
Necklace
Hp%
Ring
Hp%
Boot
Speed

Counter Tank

Counter
Counter
+
Hp
Hp
Necklace
Def%
Ring
Hp%
Boot
Speed

Artifacts

No video

Additional Info