Attacks with a shield, with a 75% chance to provoke for 1 turn, and recovers the caster’s Health. Damage dealt and amount recovered increases proportional to the caster’s max Health.
Enhancements
+1: +5% damage dealt
+2: +15% healing
+3: +10% effect chance
+4: +10% damage dealt
+5: +15% effect chance
+6: +15% damage dealt
Skill 2
Passive
Ruin's Advent
Dark Corvus is immune to stun. When attacked, the caster has a 70% chance of their skill cooldown being decreased by 1 turn, or 2 turns in the case of a critical hit.
Enhancements
+1: +10% activation chance
+2: +10% activation chance
+3: +10% activation chance
Skill 3
Active
Devil's Descent
+3 Souls
Cooldown : 8 turns
Burn Effect : Increases damage dealt. (-10 Souls)
Attacks with a lethal hit, and absorbs some of the damage as Health. When the enemy is defeated, inflicts extinction. Damage dealt increases proportional to the caster’s max Health and penetrates the target’s Defense. The attack cannot trigger a critical hit. Begins the battle with a full skill cooldown count.
Enhancements
+1: +5% damage dealt
+2: +5% damage dealt
+3: -1 turn cooldown
+4: +5% damage dealt
+5: +10% damage dealt
+6: +10% damage dealt
Upgrades priority
Skills upgrade priority :
Skill 1 : +6
Skill 2 : +3
Skill 3 : +6
Stats to focus :
Health – Defense – Eff. Resistance & Effectiveness (the more the best)