Burn Effect : Increases effect chance to 100%. (-10 Souls)
Attacks the enemy by throwing an experimental drug at them and has a 65% chance to put them to sleep for 1 turn. A successful attack deals additional damage equivalent to 40% of injuries inflicted on the target. This skill does not trigger a Dual Attack.
Enhancements
+1: +5% damage dealt
+2: +5% damage dealt
+3: +10% effect chance
+4: +10% damage dealt
+5: +10% damage dealt
Skill 2
Active
Anatomical Mutation
+3 Focus | +1 Soul
Cooldown : 4 turns
Grants increased Effectiveness and pestilence to all allies for 2 turns and increases Combat Readiness by 20%.
Pestilence: After attacking on the bearer’s turn, inflicts venom for 1 turn and at the end of the turn, detonates venom effects inflicted on the enemy.
Enhancements
+1: +1% Combat Readiness
+2: +1% Combat Readiness
+3: -1 turn cooldown
+4: +1% Combat Readiness
+5: +2% Combat Readiness
Skill 3
Active
Cloud of Death
-5 Focus | +3 Souls
Cooldown : 5 turns
Releases a miasma of fatal poison, dispelling two buffs from all enemies and has a 70% chance to put them to sleep for 1 turn and inflict venom for 2 turns. Grants an extra turn to the caster.
Enhancements
+1: +5% effect chance
+2: +5% effect chance
+3: +5% effect chance
+4: +5% effect chance
+5: +10% effect chance
Upgrades priority
Skills upgrade priority :
Skill 1 : +0
Skill 2 : +5
Skill 3 : +5
Stats to focus :
Speed – Effectiveness – Eff. Resistance – Health – Defense