Attacks the enemy with shards of ice, with a 65% chance to decrease Defense for 1 turn.
Enhancements
+1: +5% damage dealt
+2: +5% damage dealt
+3: +10% effect chance
+4: +10% damage dealt
+5: +10% damage dealt
Skill 2
Active
Cold Snap
+2 Souls
Cooldown : 4 turns
Burn Effect : Grants an extra turn. (-20 Souls)
Attacks all enemies with an explosion of ice, dispelling two buffs before decreasing Combat Readiness by a random amount between 15% and 40%. Grants the caster skill nullifier once.
Enhancements
+1: +5% damage dealt
+2: +5% damage dealt
+3: -1 turn cooldown
+4: +10% damage dealt
+5: +10% damage dealt
Skill 3
Active
Absolute Zero
+3 Souls
Cooldown : 5 turns
Releases energy to attack all enemies, with a 60% chance to stun for 1 turn and increases Combat Readiness of all allies by 20%. When an ally uses a non-attack skill and this skill is available, increases Combat Readiness of the caster by 20%.
Enhancements
+1: +5% damage dealt
+2: +10% effect chance
+3: -1 turn cooldown
+4: +15% effect chance
+5: +15% damage dealt
Upgrades priority
Skills upgrade priority :
Skill 1 : +3
Skill 2 : +3
Skill 3 : +5
Stats to focus :
Attack – Crit. Damage – Speed – Effectiveness (the more the best)