Attacks the enemy with an enormous scythe, with a 40% chance to decrease Defense for 2 turns.
Enhancements
+1: +5% damage dealt
+2: +5% damage dealt
+3: +10% effect chance
+4: +10% damage dealt
+5: +10% damage dealt
Skill 2
Active
Blood Rend
+2 Souls
Cooldown : 3 turns
Burn Effect : Increases damage dealt. (-10 Souls)
Attacks the enemy with a scythe, making them unhealable and inflicting vampiric touch for 2 turns, and recovers the Health of all allies. Amount recovered increases proportional to damage dealt.
Enhancements
+1: +5% damage dealt
+2: +15% healing
+3: +10% damage dealt
+4: +15% healing
+5: +15% damage dealt
Skill 3
Active
Vampiric Seal
+3 Souls
Cooldown : 5 turns
Attacks all enemies with Envoy’s Scythe, dispelling two buffs before a 85% chance each to inflict two bleeding effects for 2 turns. A critical hit has a 70% chance to decrease Defense for 2 turns. When there are three or fewer enemies, damage dealt increases with fewer enemies. This skill cannot trigger a counterattack.