At the start of battle, grants vigor for 3 turns.
When an ally except for the caster suffers a critical hit, counterattacks, and when the caster suffers a critical hit, counterattacks with Dragon Flame.
Dragon Flame (Acquire 1 Soul): Attacks the enemy with a kick and penetrates the target’s Defense by 50%. A successful attack always results in a critical hit, dealing damage proportional to the caster’s lost Health.