Attack the enemy with water energy, with a 65% chance to put them to sleep for 1 turn.
Enhancements
+1: +5% damage dealt
+2: +10% damage dealt
+3: +5% effect chance
+4: +5% effect chance
+5: +15% damage dealt
Skill 2
Active
Purification
+1 Soul
Cooldown : 2 turns
Dispels one debuff from all allies, and heals debuffed allies. Amount recovered is proportional to the ally’s max Health.
Enhancements
+1: +5% healing
+2: +5% healing
+3: +10% healing
+4: +10% healing
+5: +15% healing
Skill 3
Active
Watery Curtain
+2 Souls
Cooldown : 3 turns
Burn Effect : All allies are affected by the effect (-20 Souls)
Recover’s ally’s Health and grants immunity for 2 turns, before increasing the caster’s Combat Readiness by 50%. Amount recovered increases proportional to the ally’s max Health.