Damage suffered in one attack does not exceed 51% of max Health. After an ally except for the caster attacks, when the target’s Health is 30% or less, activates Encroach. Encroach can only be activated once every 3 turns.
Encroach: Releases dark power to attack all enemies, and increases Combat Readiness of the caster by 30%. Damage dealt increases proportional to the target’s lost Health.