Attacks the enemy, with a 50% chance to provoke for 1 turn. Damage dealt increases proportional to the caster’s Defense.
Enhancements
+1: +5% damage dealt
+2: +10% effect chance
+3: +10% damage dealt
+4: +15% effect chance
+5: +15% damage dealt
Skill 2
Passive
Will
At the moment the caster is attacked, increases Defense of the caster. At the moment of every fourth attack suffered, increases Defense of all allies for 2 turns. The caster’s increased Defense can stack up to 3 times.
Enhancements
+1: +10% Defense increase when attacked
+2: +10% Defense increase when attacked
+3: +10% Defense increase when attacked
+4: +10% Defense increase when attacked
+5: +10% Defense increase when attacked
Skill 3
Active
Guard
+2 Souls
Cooldown : 4 turns
Burn Effect : Skill cooldown is decreased by 2 turns. (-10 Souls)
Concentrates in order to dispel one debuff from all allies before attacking the enemy, provoking for 1 turn and granting all allies a barrier for 2 turns. Damage dealt and barrier strength increase proportional to the caster’s Defense.