Attacks with a scythe, with a 40% chance each of inflicting two bleeding effects for 2 turns.
Enhancements
+1: +5% damage dealt
+2: +5% effect chance
+3: +10% damage dealt
+4: +5% effect chance
+5: +15% damage dealt
Skill 2
Active
Smash
+2 Souls
Cooldown : 3 turns
Burn Effect : Grants an extra turn. (-20 Souls)
Batters the enemy with a scythe, with a 85% chance each to make them unhealable and inflict bleeding for 2 turns. When the enemy’s Health is 50% or less after the attack, activates Sever as an extra attack with a 100% chance of inflicting bleeding.
Enhancements
+1: +5% damage dealt
+2: +5% effect chance
+3: +10% damage dealt
+4: +10% effect chance
+5: +15% damage dealt
Skill 3
Active
Guilotine
+3 Souls
Cooldown : 5 turns
Inflicts lethal damage to the enemy, piercing their weak point. Penetrates Defense by 30%, with an additional 10% for each debuff inflicted on the enemy. Inflicts extinction when the enemy is defeated.