Burn Effect : Increases effect chance to 100%, and decreases Defense of the target for 2 turns.(-10 Souls)
Attacks the target with a staff, with a 75% chance to decrease Defense for 1 turn. When the caster is immortal, triggers a Dual Attack from the ally with the highest Attack.
Enhancements
+1: +5% damage dealt
+2: +5% damage dealt
+3: +5% effect chance
+4: +5% damage dealt
+5: +5% effect chance
+6: +10% damage dealt
+7: +10% damage dealt
Skill 2
Passive
Soul Harvest
Enemies cannot revive.
Every time an enemy dies, recovers Health of all allies. Amount recovered increases proportional to the target’s max Health. Recovery effect can only be activated once per turn.
Enhancements
+1: +5% healing
+2: +5% healing
+3: +5% healing
+4: +5% healing
+5: +10% healing
+6: +10% healing
+7: +10% healing
Skill 3
Active
Dark Salvation
+3 Souls
Cooldown : 5 turns
Whips up a vortex of darkness and loathing, dispelling two debuffs from all allies, before granting immortality to the caster for 2 turns, and increasing Attack of all allies except for the caster for 2 turns.
With Soul Harvest’s effect, when an enemy dies while the caster is immortal, increases Combat Readiness of all allies by 15%. Combat Readiness increase effect can only be activated once per turn.
Recommended
Soul Harvest
Increases Soul Harvest’s amount recovered by 20%.
Dark Salvation
Increases Effectiveness of the caster for 2 turns when using Dark Salvation.