Attacks with an explosion of poison energy, with a 50% chance to inflict poison for 2 turns. This skill cannot trigger a counterattack. Attacks two enemies when Endless Nightmare is on cooldown.
Enhancements
+1: +5% damage dealt
+2: +5% effect chance
+3: +5% damage dealt
+4: +15% effect chance
+5: +5% damage dealt
+6: +15% damage dealt
Skill 2
Passive
Nightmare Illusion
When an ally capable of being attacked is still remaining, the caster will not be attacked. Increases Attack and Defense of the caster by 7% every time somebody dies. Effect can only stack up to 5 times.
Enhancements
+1: +0.5% all stats
+2: +1% all stats
+3: +1.5% all stats
Skill 3
Active
Endless Nightmare
+2 Souls
Cooldown : 5 turns
Attacks with a nightmare crystal, stunning for 1 turn. Decreases the Combat Readiness of all remaining enemies by 50% when an enemy dies. Damage dealt increases proportional to the number of debuffs inflicted on the enemy.